These new versions definitely improve them, in my humble opinion. So, what does Dopply think of the games themselves? But that was the whole point, really, to go through an entire 'simple' game from beginning to end and see if I could replicate it and improve it." "Thankfully, the nature of the originals made a remake using the original assets easier to pull off and hide some of the coding amateurity that I'd definitely redo if starting from scratch nowadays. "I definitely underestimated the challenge (after all, it took me about four years in my spare time)," Dopply continued. Guess I should have added some screenshots too, huh #CDi #Zelda #FacesOfEvil #WandOfGamelon /cALDL5UxOA- Dopply November 27, 2020 "I did my best to create what I think a modern release of these games would look and play like," Dopply explained.
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But the remakes are based on the originals and mimic them closely. The games were remade from scratch, so movement, enemy spawns and various other bits and bobs are different. Over time, remastered versions of these notorious titles was something I wanted for myself as well."ĭopply's Link: The Faces of Evil and Zelda: The Wand of Gamelon include widescreen mode, remastered mode for less frustrating play, subtitles, touched up sprites, and unlockables. This was my chance to do that (well, over the course of four years, I guess). I've flirted with game making for a while but never finished something. "It started as a joke between friends, but then I wanted to see if I could actually pull it off. "I wanted to prove to myself that I could make a game," Dopply said in a FAQ. This content is hosted on an external platform, which will only display it if you accept targeting cookies.
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They are remakes using original assets, available for free download to play on Windows and Linux here: So, I decided to make re-imagined versions of the 1993 CD-i classics "The Faces of Evil" and "The Wand of Gamelon".
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The three Zelda CD-i games are considered among the worse in The Legend of Zelda franchise.Īnd yet, for one amateur developer who goes by the name Dopply on Twitter, Link: The Faces of Evil and Zelda: The Wand of Gamelon were perfect games to learn how to use game engine GameMaker, and so, over the course of four years, both titles were given the remake treatment. Link: The Faces of Evil and Zelda: The Wand of Gamelon are two action-adventure video games developed by Animation Magic and published by Philips Interactive Media for the CD-i on 10th October 1993 in North America and 25th December 1993 in Europe.īoth games are based on The Legend of Zelda franchise, but aren't considered part of the official series, and were precursors to the infamous CD-i game Zelda's Adventure. An amateur video game developer has remade CD-i games Link: The Faces of Evil and Zelda: The Wand of Gamelon.